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Tobias Wiesner is a freelance compositing artist based in Munich, Germany.

His strength is the full range of professional compositing and motion design,
from seamless VFX for feature films to dynamic design& effects for TV & Commercial.

With further skills and experiences as VFX supervisor, 3D artist, sounddesigner,
director and photographer he works seamlessly togehter with other departments.

His early passion for arts, cinema and design, the academic study of mediadesign and
art history enhanced his strong and discerning visual sense.


software skills:

The Foundry Nuke
Apple Shake
Adobe After Effects
2d3 boujou
Adobe Illustrator
Adobe Photoshop
Apple Final Cut Pro
OS X Chess

on set skills:

VFX supervising
VFX pre-visualization
Photography for CGI Integration


1979 first light & color experiences
2000 university entrance diploma
2001-03 Study of art history at Friedrich Alexander university Erlangen
2004 Internship at Sales Tools Design Nuremberg
2004-06 employment at GRAVIS Apple-Store Nuremberg and freelance Apple-Support
2004-10 Study of mediadesign at university of applied sciences Nuremberg
2006 Internship ARRI Digital Film Munich; digital compositing and effects for feature films

since 2004 Freelancer-activity
compositing& design for feature films & TV and commercial

1st Eyes & Ears Award 2010
1st Eyes & Ears Award 2007
1st kurzundschön 2007
3rd ITVA Award 2007
1st AOL Digital Video Award 2006
1st GRAVIS Video Award 2005

friends: Ingo Walde - C4D Monster Rock Melanie Lukhaup - After Effects Mistress Patrick Mccue - 3D War Hero Marius Herzog - painting Dreammaker Florian Boeck - Octofist Raffael Ziegler - Master Flash Nina Pfeifenberger - Stopmotion Goddess Steffen Kirschner & Sebastian Mildenberger - first league CGI Robert Hranitzky - ADOBE Master Chief Florian Witzel - from Psyop to ILM Markus Feder - 1 2 3 D

Tobias Wiesner - webprofiles: